XGame is a collection of Classes that are used with the XNA frame work. It is meant to provide an easy to understand library of objects that are commonly used in games, sprites, timers, and input devices are some of the objects that are included.
XGame is being developed along side a couple of my own personal projects, as such updates should be relatively frequent as those projects get further along and require more to be added to the library. If you have comments or suggestions I will take them into consideration, and add them if possible.
It is being developed under the MS-PL license an extremely permissive open source license.